Introduction to Videogame Development

August 15, 2010    

CANCELLED due to low enrollment

Cost: $200 + $5.99 ticket fee

Want to make video games? If you are looking to get started in the game industry, improve your programming skills, or learn from scratch, this class is for you. We will cover the key components of a game engine as well as the teams and processes needed to make them. Students will work in teams to design, build, and test game prototypes. Would-be programmers, designers and artists are welcome. Programming knowledge is useful but not required – newcomers are encouraged! A computer and a strong desire to make games are required.

Class Goals:

The goal of this class is to get students comfortable in a programming environment and team structure that will allow them to continue developing small games and programs outside of class.

Prerequisites:

None.

Materials:

Students will need access to a programming computer at home, and it is HIGHLY preferred (but not required) that they bring a laptop to class. 5 laptops are available to be borrowed during classtime.

Instructor Biography: Jesse Raymond

Jesse Raymond

Jesse Raymond has been making games professionally for ten years. He has worked on over 20 published titles, including Guitar Hero: World Tour (Wii), Marvel: Ultimate Alliance (Wii), Spider-Man and other games for Nintendo DS, GBA, Wii, Playstation 3, etc. He has also taught game programming and game design at Rensselaer Polytechnic Institute.

Class Times:

Session 1: 9/2/2010, 7 PM – 10 PM @ 561 Windsor St, Unit A306, Somerville MA

Session 2: 9/9/2010, 7 PM – 10 PM @ 561 Windsor St, Unit A306, Somerville MA

Session 3: 9/16/2010, 7 PM – 10 PM @ 561 Windsor St, Unit A306, Somerville MA

Session 4: 9/23/2010, 7 PM – 10 PM @ 561 Windsor St, Unit A306, Somerville MA

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